One of the best games inventors of all time was Sid Sackson, designer of over 100 titles, including such classics as Acquire, Focus, and Can’t Stop. He was also the owner of the largest collection of games in the world. He owned some 16,000 games that were meticulously archived and stored on floor-to-ceiling shelves on just about every wall in his home in the Bronx. He was burgled several times but never lost a single game!
I first visited Sid in 1987 to see his amazing collection. I went again in the late 1990s, but by then he was suffering from Alzheimer’s disease. After a long illness, he passed away on November 6th, 2002, at the age of 82. Later that year Sid’s incredible collection of games, books, and design notes was auctioned off at North River Auction Hall in Keyport, New Jersey. Thus it came to be that on a winter’s day in New Jersey, the major part of his life’s work was sold and scattered to the four corners of the earth. To my mind that was a great shame because for some years his family had been trying to find a museum or benevolent individual to take the collection in its entirety. Alas, it was not to be.
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Luckily for us all, we can still enjoy Sid’s great work. In Can’t Stop we have a classic game that will appeal to just about anybody. It’s a game for two to four players, the equipment consisting of four dice, a board, a set of markers for each player, and three neutral tracking markers. The board features 11 columns for each of the numbers 2 through 12. There are three spaces on the 2 column, five on the 3 column, seven on the 4 column, nine on the 5 column, 11 on the 6 column, 13 on the 7 column, 11 on the 8 column, and all the way back down to three spaces on the 12 column. The number of spaces in each column roughly corresponds to the chances of rolling a specific number on two dice over several turns. To win the game, a player must roll dice to match the numbers to capture three of the columns

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